The King of Dragons
Arcade

The King of Dragons

73
Critic Rating
#Role-playing (RPG)

About

The game has 16 levels, though many are quite short. Much like Capcom's Knights of the Round, King of Dragons features an role-playing video game-like level advancement system. Points scored for killing monsters and picking up gold count towards experience, and the character gains levels at regular intervals. With each level, the character's health bar increases, other attributes such as range improve, and the character also becomes invulnerable for a few seconds. Along the way, different weapon and armor upgrades for each character may also be picked up. King of Dragons features a simple control system that consists of a single attack button, and a jump button. By pressing both buttons, the character unleashes a magical attack that strikes all enemies in screen (its strength varies according to the character used) at the expense of losing energy. The fighter, cleric and dwarf can also use their shield to block certain attacks by tilting the joystick back right before the impact. This is one of the many Capcom games to feature the yashichi power-up item. There are three such power-ups hidden throughout the game, each giving the player an extra continue.

Playtime Estimates

Main Story1.1h
Main + Extra1.1h
Completionist1.8h
All Styles1.1h
Confidence: 100%Updated: 11/9/2026

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Current store offers for selected market.

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Multiplayer

Local Max2 players
Local Co-opUp to 2
Campaign Co-opYes

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Game Info

Release Date8/5/1991
DeveloperCapcom
PublisherCapcom
PlatformsArcade
GenresRole-playing (RPG), Hack and slash/Beat 'em up, Arcade
IGDB Rating73/100 (35)

Game Modes

Single player
Multiplayer
Co-operative

Themes

Action
Fantasy

Perspectives

Side view

Release Dates

ArcadeAug 5, 1991