Soko-Ban
SG-1000PC-8800 SeriesCommodore C64/128/MAXSharp X1

Soko-Ban

71
Critic Rating
#Puzzle

About

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

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Game Info

Release Date12/1/1982
DeveloperThinking Rabbit
PublisherSpectrum HoloByte, Inc.
PlatformsSG-1000, PC-8800 Series, Commodore C64/128/MAX, Sharp X1, TRS-80 Color Computer, DOS, Apple II, TRS-80, FM-7, NEC PC-6000 Series, MSX
GenresPuzzle
IGDB Rating71/100 (17)

Links

Game Modes

Single player
Multiplayer

Perspectives

Bird view / Isometric

Release Dates

Commodore C64/128/MAXDec 31, 1984
MSXDec 31, 1984
Apple IIDec 31, 1984
TRS-80 Color ComputerDec 31, 1988
Sharp X1Dec 31, 1983
+ 5 more