Sam & Max: Save the World
WiiPC (Microsoft Windows)Xbox 360

Sam & Max: Save the World

75
Critic Rating
#Point-and-click

About

The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences. Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies. In keeping with the developer's heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.

Playtime Estimates

Main Story12.7h
Main + Extra12.9h
Completionist14.2h
All Styles13.0h
Confidence: 100%Updated: 4/9/2026

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Languages

LanguageSupport
EnglishAudio
EnglishInterface

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Game Info

Release Date7/18/2007
DeveloperTelltale Games
PublisherJoWooD Productions Software
PlatformsWii, PC (Microsoft Windows), Xbox 360
GenresPoint-and-click, Adventure
IGDB Rating75/100 (52)

Game Modes

Single player

Themes

Comedy
Mystery

Perspectives

Third person
Text

Release Dates

Xbox 360Jun 17, 2009
PC (Microsoft Windows)Jul 18, 2007
WiiOct 7, 2008
WiiOct 15, 2008