

Super Famicom
Live A Live
80
Critic RatingAbout
Live A Live's story is split across seven seemingly unrelated chapters that can be played in any order, based on popular genres such as Western, science fiction, and mecha. Each chapter has its own plot, setting, and characters. Although the basic gameplay is the same throughout the game, each chapter adds a new factor to the basic formula, such as the stealth elements in the ninja chapter. After the first seven chapters are completed, two final chapters take place to establish the connection between the seven previous and resolve the story.
Playtime Estimates
Main Story22.1h
Main + Extra26.3h
Completionist30.6h
All Styles25.7h
Confidence: 100%Updated: 10/4/2026
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Languages
| Language | Support |
|---|---|
| Japanese | Interface |
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Game Info
Release Date9/2/1994
DeveloperSquare Osaka Development Department
PublisherSquare
PlatformsSuper Famicom
GenresRole-playing (RPG)
IGDB Rating80/100 (22)
Game Modes
Single player
Themes
Fantasy
Science fiction
Historical
Perspectives
Bird view / Isometric
Release Dates
Super FamicomSep 2, 1994