Dungeons & Dragons: Shadow over Mystara
ArcadeSega Saturn

Dungeons & Dragons: Shadow over Mystara

81
Critic Rating
#Role-playing (RPG)

About

Shadow over Mystara is a side-scrolling beat-'em-up with role-play elements that make it stand out from other similar games released at the time. In addition to the original four heroes found in its predecessor, Dungeons & Dragons: Tower of Doom (Cleric, Dwarf, Elf and Fighter), Shadow of Mystara adds a Thief and a Magic-User to the selection. Furthermore, with the inclusion of two separate versions of each character's sprite set, the game allows up to two players to select the same character (in Tower of Doom each of the characters could only be selected once), effectively giving the game 12 "different" characters to choose from. The two Clerics and two Magic Users also have subtle differences within their spell books. The controls are using four buttons: Attack, Jump, Select (brings up a small inventory ring around the character allowing the player to choose what item is set in the Use slot) and Use. The Cleric, Elf and Magic-User also have two extra rings for their spells, with the Jump button used to switch from ring to ring. While the game uses the same kick harness as the previous game, the Select and Use buttons are reversed. Shadow over Mystara also introduced a selection of special moves which are executed by moving the joystick and tapping the buttons in certain combinations, in a way similar to the Street Fighter series. The characters (except for the Magic-User) have a Dashing Attack as well as a Rising Attack which can be used to combo monsters or even juggle them in the air. Most characters (again, with the exception of the Magic-User and also Cleric) also have a Megacrush, a move common to nearly all of Capcom side-scrollers, which damages all enemies standing close enough to the character but in turn also damaging the player themselves.

Storyline

After defeating the Arch Lich Deimos, the heroes continued on their journey through the Broken Lands of Glantri upon realizing that Deimos was only part of an even greater evil plan, and he was in fact being used by a mysterious sorceress named Synn, who appears to be a young woman, but commands a powerful magical abilities, has been scheming to control the Kingdom of Glantri and conquer the humanoids of the Republic of Darokin. After Deimos was defeated, Synn vowed to punish the land that she desired. At the game's end, the player discovers that Synn is in fact a centuries-old red dragon, determined to harness the mystical forces of the lands she has conquered, in order to awaken a creature of even more devastating physical prowess than herself - known and described only as The Fiend. The heroes then fight against Synn in her lair. When she is slain, her monster is also destroyed by an airship bombing.

Playtime Estimates

Main Story1.4h
Main + Extra1.6h
Completionist1.8h
All Styles1.5h
Confidence: 100%Updated: 10/2/2026

Live Prices & Deals

Current store offers for selected market.

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Multiplayer

Local Max1 players
Local Co-opUp to 4
Campaign Co-opYes
Split ScreenLocal

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Game Info

Release Date2/4/1996
DeveloperCapcom
PublisherCapcom
PlatformsArcade, Sega Saturn
GenresRole-playing (RPG), Hack and slash/Beat 'em up, Arcade
IGDB Rating81/100 (32)

Game Modes

Single player
Co-operative
Split screen

Themes

Action
Fantasy

Perspectives

Side view

Release Dates

ArcadeDec 31, 1996
Sega SaturnMar 4, 1999
ArcadeDec 31, 1996
ArcadeFeb 4, 1996