Daisenryaku
PC (Microsoft Windows)Family Computer

Daisenryaku

#Turn-based strategy (TBS)

About

One of many grand war simulations in Daisenryaku series, Daisenryaku for Famicom is a turn-based strategy with quite modern armies, the abstract "Blue" and "Red" countries (controlled by the player or AI), are at war with each other. Three basic phases make up each turn: production, movement and combat. Like in other Daisenryaku games, each side has to produce units such as infantry, several types of tanks, helicopters, etc. Attack is possible, when enemies are near. The game includes 30 maps with varied types of locations and terrains (islands, deserts, mountains, etc.) Each terrain type has different movement and defence values. This version uses "fake hexagons" for battlefields; the hexagons are in fact squares, with six neighbours. As opposed to most other versions, it has round-based combat, i.e. a turn ends when the player has moved all the units. It also has a less complex management system than the computer versions.

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Languages

LanguageSupport
JapaneseInterface

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Game Info

Release Date10/11/1988
DeveloperQuest
PublisherBothtec, Inc.
PlatformsPC (Microsoft Windows), Family Computer
GenresTurn-based strategy (TBS), Tactical

Links

Game Modes

Single player

Themes

Warfare

Release Dates

Family ComputerOct 11, 1988
PC (Microsoft Windows)Mar 20, 2012