SNK vs. Capcom: SVC Chaos
ArcadeNeo Geo AESXboxPlayStation 2

SNK vs. Capcom: SVC Chaos

70
Critic Rating
#Fighting

About

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

Playtime Estimates

Main Story1.2h
Main + Extra3.4h
Completionist9.4h
All Styles2.0h
Confidence: 100%Updated: 9/6/2026

Live Prices & Deals

Current store offers for selected market.

Source: No offers

Multiplayer

Local Max2 players

Languages

LanguageSupport
EnglishInterface
EnglishSubtitles
Spanish (Spain)Interface
Spanish (Spain)Subtitles
JapaneseInterface
JapaneseAudio
JapaneseSubtitles

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Game Info

Release Date7/24/2003
DeveloperSNK Playmore
PublisherMega Enterprise
PlatformsArcade, Neo Geo AES, Xbox, PlayStation 2
GenresFighting
IGDB Rating70/100 (20)

Game Modes

Single player
Multiplayer

Themes

Action

Perspectives

Side view

Release Dates

Neo Geo AESNov 13, 2003
PlayStation 2Dec 23, 2003
ArcadeJul 24, 2003
XboxMay 13, 2005
XboxMar 18, 2005
+ 3 more